Day 46 – 23th July Thursday
Well today we successfully get our Achievements feature in, well the day before I still thinking if it was a good decision to make for the team to try out this new feature just a day before feature freeze. But as there was no downside in making this decision, I therefore pushed my programmers hard on the last day to get this feature in. And I believed this decision caused the game to have more replay ability value. I am glad to make this good decision promptly if not this feature will not be in at all. After feature freeze is our weekly testing session, most games have changed quite a lot from the previous milestones. All our games are getting shaped up and ready for bug fixing and polishing.
Day 47 – 24th July Friday
As usual, I started the morning with our daily stand up and presented in the weekly team presentation. After that, I let the team rest for a few hours as they did a good job in this milestone. I then had sprint planning meeting for bugs fixing and polishing week. Also our product owners came and praised us for the great job!
Day 50 – 27th July Monday
Well today, I monitor my programmers in bug fixing and also if there are new bugs found, I will then prioritize them in order of our current bug list. Also the art team is polishing their assets for better deliverable assets. The day passed quickly. And Bruce from Singapore Game Lab is here for this week and Chor Guan will be arriving tomorrow.
Day 51 – 28th July Tuesday
Chor Guan arrived! Everyone was so ‘concern’ about her arrival, but not sure of the exact reasons too. I went for my producer meeting in the noon, then spent the rest of the day QA the game.
Day 52 – 29th July Wednesday
Well today I was basically making everyone on their toes as open house and RC0 milestone due are tomorrow, thus I pushing my team harder than usual. As the day went by, the bugs list are dropping faster, I then felt kind of relived when the bug lists are left with minor fixing or those that are not worth the time to fix. End the day with only a few bugs left and finished all art tasks. Yippy.
Day 53 – 30th July Thursday
OPEN HOUSE TODAY! The whole Gambit is excited about evening open house. My programmers finish fixing all known bugs at 4pm and just now the catered lunch came. My teams had dinner together and chat till 5.30pm. We then prepared our room for the open house. 6pm knocked, we had people from game industry, their family members, strangers etc for testing. My team including me had a great deal of laughter watching people playing our game. In the end, quite a lot of them liked our game and one even asked us for poster to remember our game. Well after 8pm, I shoved the team back to rest as we had a tired day.
Day 54 – 31th July Friday
Well as everyone was so tired from yesterday and there was not a need for sprint meeting, basically I asked the team to QA the game to find ship-stopping bugs. Our product owners came with one of her student to get more information to continue working on the game. And they were very pleased with the final product and enjoyed playing themselves. The day ended earlier as everyone had a late night last night.
Day 57 – 2nd August Monday
Today we had our branding and marketing lectures in the morning. Also producer has to prepare all the necessary documents and finish the TLO forms. Also started on my marketing materials, I first start on website as I am more familiar with. The artists start on their posters while the rest QA the game.
Day 58 – 3rd August Tuesday
We had 2 of our posters up and most of our marketing materials ready, our first trailer mockup are done. Actually we are kind of ahead compared to other teams. Also my artist Ben did up other team posters for fun, which Chor Guan commented that we are ‘SO’ free.
Day 59 – 4th August Wednesday
Most of the marketing materials are done! Most of the people here are slacking and playing games in office already. And the artists are planning to do an ALLSTAR poster for this year program. All are looking forward to this poster.
Day 60 – 5th August Thursday
Last Day of official stay in the office, today most teams spend time clearing up the room and taking photos. Also GAMBIT ALLSTAR poster is up. IT IS SUPER SUPER NICE. Everyone liked the poster and we getting a super sized printed tomorrow. In the evening, I went back to pack my room and found out I need an extra bag! Now going around asking for spaces!
Friday, August 7, 2009
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