Day 15 – 22th June
Well today my group works towards on our next milestone, The First Runnable. I held a long long meeting for sprint estimation planning which last 3 hours and we still have a part to finish tomorrow. For the estimation planning, basically our group will go through the backlog I had come up with and the respective roles will give an estimated time to finish each task. Spend the most doing estimated planning and sprint tasks up while the rest of the group works on the remaining tasks for the milestone.
Day 16 – 23th June
Today I had weekly producer meeting and nothing for me to share to other producers as my group is doing fine. I then continue to work on the sprint list and backlog for an hour or so. After that I helped my QA with bug testing and assist my group in completing the milestone.
Day 17 – 24th June, Day 18 – 25th June & Day 19 – 26th June
Well, day passes well with nothing much happen. My group submitted our release build for the First Runnable milestone task and started to work on the next milestone: The First Playable. Which needs the game to be running with our core mechanics, my team is progressing quite on track and hopefully I won’t have to cut down features. And on Friday evening, 8 of us, Don; Kenji; Fu Er; Chang You; Jeff; Ben; Jet; and I are going to New York for a short trip over the weekends. Looking forward to New York. New York here I come!
Day 22 – 29th June
New York is FUN! On Friday night, after work, we rushed back to the dorm to take our bags before heading to Chinatown for dinner. We kind of had a rush dinner as we were rushing for our 8pm coach. We reached the bus terminal at 7.45pm but received a bad news. We had to check in 30 mins before 8pm and the bus was fully packed and just left. Well no choice, we stood in the queue for 45 mins for the next bus. We arrived in New York and settled ourselves in our hostel at around 2 plus a.m.! For the 2 days activities, mainly we went sightseeing like went up the Empire State Building; explored Chinatown and Little Italy; went to Wall Street, etc. 8 of us basically walked till our legs were calling for help before is time to go back to Boston. Well I find New York night life much much active than in Boston, could say because we lived in Times Square. But the street of Times Square at around 2am was still crowded.
Well dragged my aching and tired body to work! Today as usually, started with scrum meeting and then we had a half an hour talk on UI design. After that, I went around the group for second round of estimation planning to check if the tasks are able to complete for this coming milestone. After that as I was free, I helped the programmers to do a splash screen and then tried to do multiple music insertions for our game. The splash screen was easy, I finished in 15 mins but I spent like 5 hours to try to do the music insertions but in the end it failed. What a day. After work we had our weekly guest speaker talks and then went to supermarket with a few to get our weekly dinner supplies. That’s all for today.
Tuesday, June 30, 2009
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment